feat(achievement): 添加成就 API 层与类型,修复 WebSocket 消息分流

This commit is contained in:
2026-08-04 05:24:13 -06:00
parent 8d06fafbae
commit 71186f0ca5
3 changed files with 79 additions and 0 deletions

27
src/oj/achievement/api.ts Normal file
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@@ -0,0 +1,27 @@
import http from "utils/http"
import type {
Achievement,
AchievementSummary,
PendingAchievement,
} from "utils/types"
export function getAchievements(name?: string) {
return http.get<{ username: string; achievements: Achievement[] }>(
"achievements",
{ params: name ? { name } : {} },
)
}
export function getAchievementSummary(name?: string) {
return http.get<AchievementSummary>("achievements/summary", {
params: name ? { name } : {},
})
}
export function getPendingAchievements() {
return http.get<PendingAchievement[]>("achievements/pending")
}
export function markAchievementsRead(ids: number[]) {
return http.post("achievements/pending", { ids })
}

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@@ -45,6 +45,12 @@ export function useSubmissionMonitor() {
// ==================== WebSocket 处理 ====================
const handleSubmissionUpdate = (data: SubmissionUpdate) => {
// push_to_user 复用了 submission_update 这个 channel handler
// 其他类型的消息(如成就通知)会走同一条 WebSocket 帧进来,必须先挡掉
if (data.type !== "submission_update") {
return
}
console.log("[SubmissionMonitor] 收到WebSocket更新:", data)
if (data.submission_id !== submissionId.value) {

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@@ -723,3 +723,49 @@ export interface DetailsData {
}
export type Grade = "S" | "A" | "B" | "C"
// ==================== 成就相关类型 ====================
export type AchievementRarity = "bronze" | "silver" | "gold" | "platinum"
export interface Achievement {
id: number
name: string
description: string
icon: string
rarity: AchievementRarity
hidden: boolean
// 隐藏成就未解锁时,后端已做掩码处理,以下四个字段为 null
metric: string | null
operator: "gte" | "lte" | null
threshold: number | null
unlocked: boolean
unlock_time: string | null
backfilled: boolean
progress: number | null
unlock_rate: number
}
export interface AchievementRarityStat {
rarity: AchievementRarity
label: string
total: number
unlocked: number
}
export interface PendingAchievement {
id: number
name: string
description: string
icon: string
rarity: AchievementRarity
}
export interface AchievementSummary {
username: string
total: number
unlocked: number
percent: number
rarity: AchievementRarityStat[]
recent: PendingAchievement[]
}