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xuyueandClaude Opus 5.5 2aa267839f
Deploy / deploy (push) Failing after 1m8s
导出 VS 工程:实验页工具栏的"导出 EXE"改成下拉按钮"导出 ▾",里面是"导出 EXE"和"导出 VS 工程"。导出的 zip 是教材那样的 VS 2012 窗体应用工程(.sln + .csproj,.NET Framework 4.5),在机房电脑上解压、双击 .sln 用 VS 打开接着改,按 F5 运行。导出前照机房环境编译一遍要放进 zip 的代码:C# 5(VS 2012 的编译器)、真机版设备类库,有错不导出;新版 C# 写法报 CS8026,按功能名给出改法(字符串插值改 string.Format、?. 改先判断 null、=> 改大括号等 12 种)。导出 EXE 仍按最新 C#。平台的 Properties/Resources.Designer.cs 换成 VS 生成的写法和 Resources.resx,图片放 Resources\;代码里按文件名用的素材(ring.mp3)复制到输出目录,运行时在 bin\Debug\Resources\;每个窗体带 .resx(媒体播放器 OcxState 用教材默认状态),SubType、DependentUpon 和 VS 一样;补上 AssemblyInfo、Settings、App.config。教材 dll 全放 lib\,只引用代码直接用到的(和教材工程一样),只带这些编译不过时引用全部;用到书上的 ledHelper.Close() 时带上 LedHelperCompat.cs。文本文件用带 BOM 的 UTF-8 和 CRLF(VS 2012 打开不带 BOM 的文件会把中文当 GBK);zip 文件名用 GBK,另附 Info-ZIP Unicode 文件名字段(0x7075),中文 Windows 自带解压和 7-Zip 都显示正确(ZipWriter.cs)。23 个示例都能导出,导出的工程在 mono 的 msbuild 里全部编译通过、输出目录和教材 bin\Debug 一样、程序能启动;VS 2012 还要在机房实测。接口 POST /api/export-project,代码有错时 422。export-exe.ts 改名 export.ts(服务器和网页各一个)。使用说明、设计方案、README、部署说明同步
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-03 12:42:13 +08:00

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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Security;
using System.Security.Cryptography;
using System.Text;
using System.Text.Json.Nodes;
using System.Text.RegularExpressions;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.CSharp.Syntax;
using Microsoft.CodeAnalysis.Text;
namespace Sim.Runner;
/// <summary>
/// 导出 VS 工程:把学生工程打包成教材那样的 VS 2012 窗体应用工程(zip),在机房电脑上用 VS 打开接着改、按 F5 运行。
/// <list type="bullet">
/// <item>先照机房的环境检查:C# 5(VS 2012 的编译器)、.NET Framework 4.5、真机版设备类库,有错误就不导出。</item>
/// <item>平台生成的 Properties/Resources.Designer.cs 从素材库取图,导出时换成 VS 生成的写法和 Resources.resx,图片放在 Resources 文件夹;
/// 代码里按文件名用到的素材(如 ring.mp3)设成复制到输出目录,运行时在 bin\Debug\Resources 下,和教材一样。</item>
/// <item>教材 dll 放在工程的 lib 文件夹,用到的才加引用(和教材工程一样只引用设备类库、控件库),编译时 VS 把它们和依赖复制到 bin\Debug。</item>
/// <item>文本文件用带 BOM 的 UTF-8 和 CRLF 换行(VS 2012 打开不带 BOM 的文件会把中文当成 GBK)。</item>
/// </list>
/// </summary>
internal static class ProjectExporter
{
public sealed record Result(bool Success, byte[] Zip, JsonArray Diagnostics);
/// <summary>VS 2012 的编译器支持到 C# 5</summary>
internal static readonly CSharpParseOptions Vs2012 = new(LanguageVersion.CSharp5);
private const string PlatformResourcesFile = "Properties/Resources.Designer.cs";
private const string LedCompatFile = "LedHelperCompat.cs";
private const string LedCompatClass = "LedHelperCompat";
private static readonly Regex ResourceMember = new(
@"internal static (System\.Drawing\.Bitmap|byte\[\]) ([\p{L}\p{N}_]+) \{\s*get \{ return global::Sim\.Host\.ProjectResources\.(?:Image|Bytes)\(""([^""]+)""\); \}");
private static readonly Regex ResourcesNamespace = new(@"namespace\s+([\p{L}\p{N}_.]+)\.Properties\b");
private static readonly Regex FirstNamespace = new(@"^\s*namespace\s+([\p{L}\p{N}_.]+)", RegexOptions.Multiline);
/// <summary>VS 2012 窗体应用模板默认的引用(教材工程都有这些)</summary>
private static readonly string[] DefaultReferences =
{
"System", "System.Core", "System.Xml.Linq", "System.Data.DataSetExtensions", "Microsoft.CSharp",
"System.Data", "System.Deployment", "System.Drawing", "System.Windows.Forms", "System.Xml",
};
private const string BitmapType = "System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a";
private const string BytesType = "System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089";
private sealed record ResourceItem(string Name, bool Image, string File);
private sealed record Source(string Path, string Text);
/// <summary>libsDir:教材 dll 所在目录;galleryDir:平台素材库;name:工程名(也是程序集名、文件夹名)</summary>
public static Result Export(string projectDir, string libsDir, string galleryDir, string name)
{
var libs = ExeExporter.TextbookLibs(libsDir, "导出工程");
var sources = StudentCompiler.SourceFiles(projectDir)
.Select(path => new Source(Path.GetRelativePath(projectDir, path).Replace('\\', '/'), File.ReadAllText(path)))
.ToList();
var platformResources = sources.FirstOrDefault(s => s.Path == PlatformResourcesFile)?.Text;
var items = platformResources == null
? new List<ResourceItem>()
: ResourceMember.Matches(platformResources)
.Select(m => new ResourceItem(m.Groups[2].Value, m.Groups[1].Value != "byte[]", Path.GetFileName(m.Groups[3].Value)))
.ToList();
var rootNamespace = RootNamespace(sources, platformResources, name);
sources.RemoveAll(s => s.Path == PlatformResourcesFile);
// VS 模板里有、平台上没有的文件(Properties 文件夹由平台管理,学生建不了同名文件)
var generated = new List<Source>
{
new("Properties/AssemblyInfo.cs", AssemblyInfo(name)),
new("Properties/Resources.Designer.cs", ResourcesDesigner(rootNamespace, items)),
new("Properties/Settings.Designer.cs", SettingsDesigner(rootNamespace)),
};
var compat = new Source(LedCompatFile, LedCompat);
// 照机房的环境编译一遍:C# 5、.NET Framework 4.5、真机版设备类库
var trees = sources.Concat(generated).Append(compat)
.Select(s => CSharpSyntaxTree.ParseText(SourceText.From(s.Text, Encoding.UTF8), Vs2012, path: s.Path))
.ToList();
var libReferences = libs.ToDictionary(p => (MetadataReference)MetadataReference.CreateFromFile(p), p => p);
var compilation = CSharpCompilation.Create(name, trees, ExeExporter.Framework.Value.Concat(libReferences.Keys), ExeExporter.Options);
using (var pe = new MemoryStream())
{
var emit = compilation.Emit(pe);
var diagnostics = new JsonArray();
foreach (var diagnostic in emit.Diagnostics.Where(d => d.Severity == DiagnosticSeverity.Error))
{
diagnostics.Add(StudentCompiler.ToJson(diagnostic));
}
if (!emit.Success) return new Result(false, Array.Empty<byte>(), diagnostics);
}
var studentTrees = trees.Take(sources.Count).ToList();
var code = sources.Concat(generated).ToList();
if (UsesLedCompat(compilation, studentTrees))
{
code.Add(compat);
studentTrees.Add(trees[^1]);
}
else
{
compilation = compilation.RemoveSyntaxTrees(trees[^1]);
}
// 引用:和教材工程一样,教材 dll 只引用代码里直接用到的(其他的作为依赖由 VS 复制到输出目录),
// 框架引用在 VS 模板默认的之外加上用到的(如图表控件)。只带这些引用编译不过时(用到的类型的基类在别的 dll 里等)引用全部教材 dll
var direct = DirectlyUsedAssemblies(compilation, studentTrees);
var frameworkReferences = DefaultReferences
.Concat(ExeExporter.Framework.Value.OfType<PortableExecutableReference>()
.Select(r => Path.GetFileNameWithoutExtension(r.FilePath)).OfType<string>()
.Where(n => direct.Contains(n) && n != "mscorlib" && !DefaultReferences.Contains(n))
.OrderBy(n => n, StringComparer.Ordinal))
.ToList();
var textbookReferences = libs.Where(p => direct.Contains(Path.GetFileNameWithoutExtension(p))).ToList();
var reduced = compilation.WithReferences(ExeExporter.Framework.Value.Concat(libReferences.Where(r => textbookReferences.Contains(r.Value)).Select(r => r.Key)));
if (reduced.GetDiagnostics().Any(d => d.Severity == DiagnosticSeverity.Error)) textbookReferences = libs.ToList();
textbookReferences = textbookReferences.Select(p => Path.GetFileName(p)).ToList();
var forms = Forms(compilation, sources, studentTrees);
var media = ExeExporter.ReferencedMedia(galleryDir, sources.Select(s => s.Text));
var images = items.Select(i => i.File).Where(f => File.Exists(Path.Combine(galleryDir, f))).Distinct().ToList();
var zip = new ZipWriter(DateTime.UtcNow.AddHours(8));
var root = $"{name}/";
var dir = $"{name}/{name}/";
zip.Add(root + name + ".sln", Text(Solution(name)));
zip.Add(dir + name + ".csproj", Text(Project(name, rootNamespace, code, forms, frameworkReferences, textbookReferences, images, media)));
zip.Add(dir + "App.config", Text(AppConfig));
zip.Add(dir + "Properties/Settings.settings", Text(SettingsFile));
zip.Add(dir + "Properties/Resources.resx", Text(Resx(items.Select(ResourceEntry))));
foreach (var source in code) zip.Add(dir + source.Path, Text(source.Text));
foreach (var form in forms.Where(f => f.Resx))
{
zip.Add(dir + Path.ChangeExtension(form.Path, ".resx"), Text(Resx(form.OcxKeys.Select(OcxEntry))));
}
foreach (var file in images.Union(media).OrderBy(f => f, StringComparer.Ordinal))
{
zip.Add(dir + "Resources/" + file, File.ReadAllBytes(Path.Combine(galleryDir, file)));
}
foreach (var lib in libs) zip.Add(dir + "lib/" + Path.GetFileName(lib), File.ReadAllBytes(lib));
return new Result(true, zip.Finish(), new JsonArray());
}
/// <summary>工程的默认命名空间:平台的资源类所在的命名空间,否则取 Program.cs(再其次其他文件)里的第一个命名空间</summary>
private static string RootNamespace(List<Source> sources, string? platformResources, string name)
{
if (platformResources != null && ResourcesNamespace.Match(platformResources) is { Success: true } r) return r.Groups[1].Value;
foreach (var source in sources.OrderBy(s => s.Path == "Program.cs" ? 0 : 1).ThenBy(s => s.Path, StringComparer.Ordinal))
{
var m = FirstNamespace.Match(source.Text);
if (m.Success) return m.Groups[1].Value;
}
return name;
}
/// <summary>代码里直接用到的类型、成员所在的程序集(程序集名)</summary>
private static HashSet<string> DirectlyUsedAssemblies(CSharpCompilation compilation, List<SyntaxTree> trees)
{
var names = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
void Add(ISymbol? symbol)
{
while (symbol is IArrayTypeSymbol array) symbol = array.ElementType;
if (symbol?.ContainingAssembly is { } assembly) names.Add(assembly.Identity.Name);
if (symbol is INamedTypeSymbol { IsGenericType: true } generic)
{
foreach (var argument in generic.TypeArguments) Add(argument);
}
}
foreach (var tree in trees)
{
var model = compilation.GetSemanticModel(tree);
foreach (var node in tree.GetRoot().DescendantNodes())
{
Add(model.GetSymbolInfo(node).Symbol);
Add(model.GetTypeInfo(node).Type);
}
}
return names;
}
/// <summary>学生代码是否用到了补上的 ledHelper.Close()(教材类库里没有)</summary>
private static bool UsesLedCompat(CSharpCompilation compilation, List<SyntaxTree> trees)
{
foreach (var tree in trees)
{
var model = compilation.GetSemanticModel(tree);
foreach (var invocation in tree.GetRoot().DescendantNodes().OfType<InvocationExpressionSyntax>())
{
if (model.GetSymbolInfo(invocation).Symbol is IMethodSymbol { ReducedFrom.ContainingType.Name: LedCompatClass }) return true;
}
}
return false;
}
/// <summary>窗体、用户控件:VS 里显示成可以打开设计器的文件,Designer.cs 和 .resx 挂在它下面</summary>
private sealed record Form(string Path, string SubType, bool Resx, List<string> OcxKeys);
private static List<Form> Forms(CSharpCompilation compilation, List<Source> sources, List<SyntaxTree> trees)
{
var form = compilation.GetTypeByMetadataName("System.Windows.Forms.Form");
var userControl = compilation.GetTypeByMetadataName("System.Windows.Forms.UserControl");
var result = new List<Form>();
for (var i = 0; i < sources.Count; i++)
{
var path = sources[i].Path;
if (path.EndsWith(".Designer.cs")) continue;
var designer = sources.FirstOrDefault(s => s.Path == path[..^3] + ".Designer.cs");
var model = compilation.GetSemanticModel(trees[i]);
var type = trees[i].GetRoot().DescendantNodes().OfType<ClassDeclarationSyntax>()
.Select(c => model.GetDeclaredSymbol(c)).FirstOrDefault(t => t != null);
string? subType = null;
for (var t = type?.BaseType; t != null && subType == null; t = t.BaseType)
{
if (SymbolEqualityComparer.Default.Equals(t, form)) subType = "Form";
else if (SymbolEqualityComparer.Default.Equals(t, userControl)) subType = "UserControl";
}
if (subType == null) continue;
var keys = designer == null
? new List<string>()
: ExeExporter.OcxStateKey.Matches(designer.Text).Select(m => m.Groups[1].Value).Distinct().OrderBy(k => k, StringComparer.Ordinal).ToList();
result.Add(new Form(path, subType, designer != null, keys));
}
return result;
}
private static string Project(string name, string rootNamespace, List<Source> code, List<Form> forms,
List<string> frameworkReferences, List<string> textbookReferences, List<string> images, List<string> media)
{
static string Win(string path) => path.Replace('/', '\\');
static string X(string text) => SecurityElement.Escape(text);
var s = new StringBuilder();
s.Append($"""
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{ProjectGuid(name)}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>{X(rootNamespace)}</RootNamespace>
<AssemblyName>{X(name)}</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
""");
foreach (var lib in textbookReferences)
{
s.Append($"""
<Reference Include="{X(Path.GetFileNameWithoutExtension(lib))}">
<HintPath>lib\{X(lib)}</HintPath>
</Reference>
""");
}
foreach (var reference in frameworkReferences) s.Append($" <Reference Include=\"{reference}\" />\n");
s.Append(" </ItemGroup>\n <ItemGroup>\n");
var formPaths = forms.ToDictionary(f => f.Path);
// 和 VS 一样 Form1.cs 在 Form1.Designer.cs 前面
static string Order(string path) => path.EndsWith(".Designer.cs") ? path[..^12] + ".cs\u0001" : path;
foreach (var source in code.Where(c => !c.Path.StartsWith("Properties/")).OrderBy(c => Order(c.Path), StringComparer.Ordinal))
{
var path = source.Path;
if (formPaths.TryGetValue(path, out var form))
{
s.Append($" <Compile Include=\"{X(Win(path))}\">\n <SubType>{form.SubType}</SubType>\n </Compile>\n");
}
else if (path.EndsWith(".Designer.cs") && formPaths.ContainsKey(path[..^12] + ".cs"))
{
s.Append($" <Compile Include=\"{X(Win(path))}\">\n <DependentUpon>{X(Path.GetFileName(path[..^12] + ".cs"))}</DependentUpon>\n </Compile>\n");
}
else
{
s.Append($" <Compile Include=\"{X(Win(path))}\" />\n");
}
}
s.Append(" <Compile Include=\"Properties\\AssemblyInfo.cs\" />\n");
foreach (var form in forms.Where(f => f.Resx).OrderBy(f => f.Path, StringComparer.Ordinal))
{
s.Append($" <EmbeddedResource Include=\"{X(Win(Path.ChangeExtension(form.Path, ".resx")))}\">\n <DependentUpon>{X(Path.GetFileName(form.Path))}</DependentUpon>\n </EmbeddedResource>\n");
}
s.Append("""
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
""");
var files = images.Union(media).OrderBy(f => f, StringComparer.Ordinal).ToList();
if (files.Count > 0)
{
s.Append(" <ItemGroup>\n");
foreach (var file in files)
{
// 代码里按文件名用的素材复制到 bin\Debug\Resources(和教材工程的输出目录一样);Properties.Resources 的图片编译进程序
s.Append(media.Contains(file)
? $" <Content Include=\"Resources\\{X(file)}\">\n <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>\n </Content>\n"
: $" <None Include=\"Resources\\{X(file)}\" />\n");
}
s.Append(" </ItemGroup>\n");
}
s.Append("""
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>
""");
return s.ToString();
}
private static string Solution(string name) => $$"""
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "{{name}}", "{{name}}\{{name}}.csproj", "{{ProjectGuid(name)}}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{{ProjectGuid(name)}}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{{ProjectGuid(name)}}.Debug|Any CPU.Build.0 = Debug|Any CPU
{{ProjectGuid(name)}}.Release|Any CPU.ActiveCfg = Release|Any CPU
{{ProjectGuid(name)}}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
""";
/// <summary>同一个工程名每次导出的 GUID 相同(重新导出后覆盖旧的,VS 认成同一个工程)</summary>
private static string ProjectGuid(string name) => "{" + NameGuid("project:" + name).ToString().ToUpperInvariant() + "}";
private static Guid NameGuid(string text) => new(MD5.HashData(Encoding.UTF8.GetBytes(text)));
private static string AssemblyInfo(string name) => $$"""
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// 有关程序集的常规信息通过以下
// 特性集控制。更改这些特性值可修改
// 与程序集关联的信息。
[assembly: AssemblyTitle({{SymbolDisplay.FormatLiteral(name, true)}})]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct({{SymbolDisplay.FormatLiteral(name, true)}})]
[assembly: AssemblyCopyright("Copyright © {{DateTime.UtcNow.AddHours(8).Year}}")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// 将 ComVisible 设置为 false 使此程序集中的类型
// 对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型,
// 则将该类型上的 ComVisible 特性设置为 true。
[assembly: ComVisible(false)]
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
[assembly: Guid("{{NameGuid("assembly:" + name)}}")]
// 程序集的版本信息由下面四个值组成:
//
// 主版本
// 次版本
// 生成号
// 修订号
//
// 可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值,
// 方法是按如下所示使用“*”:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
""";
/// <summary>和 VS 2012 的 ResXFileCodeGenerator 生成的一样(中文版 VS 的注释)</summary>
private static string ResourcesDesigner(string ns, List<ResourceItem> items)
{
var members = string.Concat(items.Select(item =>
{
var type = item.Image ? "System.Drawing.Bitmap" : "byte[]";
var what = item.Image ? "System.Drawing.Bitmap" : "System.Byte[]";
return $$"""
/// <summary>
/// 查找 {{what}} 类型的本地化资源。
/// </summary>
internal static {{type}} {{item.Name}} {
get {
object obj = ResourceManager.GetObject("{{item.Name}}", resourceCulture);
return (({{type}})(obj));
}
}
""";
}));
return $$"""
//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
namespace {{ns}}.Properties {
using System;
/// <summary>
/// 一个强类型的资源类,用于查找本地化的字符串等。
/// </summary>
// 此类是由 StronglyTypedResourceBuilder
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
// (以 /str 作为命令选项),或重新生成 VS 项目。
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// 返回此类使用的缓存的 ResourceManager 实例。
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("{{ns}}.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// 使用此强类型资源类,为所有资源查找
/// 重写当前线程的 CurrentUICulture 属性。
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
{{members}} }
}
""";
}
private static string SettingsDesigner(string ns) => $$"""
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace {{ns}}.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}
""";
private const string SettingsFile = """
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>
""";
private const string AppConfig = """
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
</startup>
</configuration>
""";
/// <summary>
/// 书上项目 2 任务 3 调用 DeviceCtrlHelper.ledHelper.Close(),教材的类库里没有这个方法(LED 屏每次发送才用串口,不占着),
/// 平台补上了它。用到时导出工程里也带上这个文件,书上的代码照样能编译。
/// </summary>
private const string LedCompat = """
// 教材的设备类库里 LEDHelper 没有 Close 方法(LED 屏每次发送时才打开串口,发完就关),
// 书上的代码调用了 ledHelper.Close(),这里补一个什么都不做的方法,让代码能编译。
internal static class LedHelperCompat
{
internal static void Close(this global::DeviceCtrlLibrary.LEDHelper helper)
{
}
}
""";
private static readonly Lazy<string> ResxHeader = new(() =>
{
using var stream = typeof(ProjectExporter).Assembly.GetManifestResourceStream("ResxHeader.xml")!;
using var reader = new StreamReader(stream, Encoding.UTF8);
return reader.ReadToEnd().TrimEnd('\n');
});
private static string Resx(IEnumerable<string> entries)
{
var list = entries.ToList();
var s = new StringBuilder(ResxHeader.Value).Append('\n');
if (list.Any(e => e.Contains("ResXFileRef")))
{
s.Append(" <assembly alias=\"System.Windows.Forms\" name=\"System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089\" />\n");
}
foreach (var entry in list) s.Append(entry);
return s.Append("</root>").ToString();
}
private static string ResourceEntry(ResourceItem item) =>
$" <data name=\"{SecurityElement.Escape(item.Name)}\" type=\"System.Resources.ResXFileRef, System.Windows.Forms\">\n" +
$" <value>..\\Resources\\{SecurityElement.Escape(item.File)};{(item.Image ? BitmapType : BytesType)}</value>\n" +
" </data>\n";
/// <summary>媒体播放器的 OcxState:教材 Form1.resx 里的默认状态,和 VS 一样每行 80 个字符</summary>
private static string OcxEntry(string key)
{
var data = ExeExporter.MediaPlayerOcxState;
var lines = Enumerable.Range(0, (data.Length + 79) / 80).Select(i => " " + data.Substring(i * 80, Math.Min(80, data.Length - i * 80)));
return $" <data name=\"{SecurityElement.Escape(key)}\" mimetype=\"application/x-microsoft.net.object.binary.base64\">\n" +
" <value>\n" + string.Join("\n", lines) + "\n</value>\n </data>\n";
}
/// <summary>文本文件:带 BOM 的 UTF-8,CRLF 换行</summary>
private static byte[] Text(string text)
{
var crlf = text.Replace("\r\n", "\n").Replace("\n", "\r\n");
return Encoding.UTF8.GetPreamble().Concat(Encoding.UTF8.GetBytes(crlf)).ToArray();
}
}