15 KiB
Minecraft Theme Implementation Plan
For agentic workers: REQUIRED SUB-SKILL: Use superpowers:subagent-driven-development (recommended) or superpowers:executing-plans to implement this plan task-by-task. Steps use checkbox (
- [ ]) syntax for tracking.
Goal: Add a "minecraft" design theme — zero border-radius, Minecraft GUI bevel shadows, 16px pixel grid background, monospace font, dark (Stone & Cave) + light (Overworld Day) modes.
Architecture: Four small file edits following the established theme pattern. Dark mode uses html[data-theme="dark"][data-design-theme="minecraft"] selectors (same specificity as the generic dark override rules, but placed later in the file so they win). Light mode uses html[data-theme="light"][data-design-theme="minecraft"]. No font imports — system monospace only.
Tech Stack: Vanilla JS, Vite, CSS custom properties. No test suite — verification is manual via npm start.
Files Modified
| File | Change |
|---|---|
theme.js:1 |
Add "minecraft" to DESIGN_THEMES |
index.html:48 |
Add <li role="option" data-value="minecraft"> after animal-crossing |
i18n.js:136–226 |
Add minecraft key in all 11 language objects of DESIGN_THEME_LABELS |
style.css |
Append dark vars + light vars + body/grid/control/card overrides + reduced-motion |
Task 1: Register the theme slug
Files:
-
Modify:
theme.js:1 -
Modify:
index.html:48 -
Step 1: Add slug to DESIGN_THEMES in theme.js
Change line 1 from:
const DESIGN_THEMES = ["fluent", "material-you", "terminal", "cyberpunk", "nord", "animal-crossing"]
to:
const DESIGN_THEMES = ["fluent", "material-you", "terminal", "cyberpunk", "nord", "animal-crossing", "minecraft"]
- Step 2: Add dropdown option in index.html
After the animal-crossing <li> (currently lines 46–48):
<li role="option" data-value="animal-crossing" aria-selected="false">
Animal Crossing
</li>
add immediately after:
<li role="option" data-value="minecraft" aria-selected="false">
Minecraft
</li>
- Step 3: Commit
git add theme.js index.html
git commit -m "feat: register minecraft theme slug"
Task 2: Add i18n labels
Files:
-
Modify:
i18n.js:136–226 -
Step 1: Add
minecraftkey to every language object in DESIGN_THEME_LABELS
Replace the entire DESIGN_THEME_LABELS constant with:
export const DESIGN_THEME_LABELS = {
"zh-Hans": {
fluent: "Fluent",
"material-you": "Material You",
terminal: "终端",
cyberpunk: "赛博朋克",
nord: "Nord",
"animal-crossing": "动森",
minecraft: "我的世界",
},
"zh-Hant": {
fluent: "Fluent",
"material-you": "Material You",
terminal: "終端",
cyberpunk: "賽博龐克",
nord: "Nord",
"animal-crossing": "動森",
minecraft: "我的世界",
},
en: {
fluent: "Fluent",
"material-you": "Material You",
terminal: "Terminal",
cyberpunk: "Cyberpunk",
nord: "Nord",
"animal-crossing": "Animal Crossing",
minecraft: "Minecraft",
},
ja: {
fluent: "Fluent",
"material-you": "Material You",
terminal: "ターミナル",
cyberpunk: "サイバーパンク",
nord: "Nord",
"animal-crossing": "どうぶつの森",
minecraft: "マインクラフト",
},
ko: {
fluent: "Fluent",
"material-you": "Material You",
terminal: "터미널",
cyberpunk: "사이버펑크",
nord: "Nord",
"animal-crossing": "동물의 숲",
minecraft: "마인크래프트",
},
wenyan: {
fluent: "流光",
"material-you": "物材",
terminal: "终端",
cyberpunk: "赛博",
nord: "清寒",
"animal-crossing": "森友",
minecraft: "方块世界",
},
mars: {
fluent: "流↗光",
"material-you": "材↘質",
terminal: "終↗★端",
cyberpunk: "賽↘!博",
nord: "清↗寒★",
"animal-crossing": "动↗森★",
minecraft: "我↗的★世界",
},
garbled: {
fluent: "◼è▦",
"material-you": "拷▤屯ä锟◽",
terminal: "¥¬▤▨¿¿",
cyberpunk: "◼çæ¥烫¥",
nord: "æ◽屯¿",
"animal-crossing": "ä◼▤è",
minecraft: "▤◼▦è屯",
},
bin: {
fluent: "0101",
"material-you": "010101",
terminal: "01010101",
cyberpunk: "0101010101",
nord: "0101010",
"animal-crossing": "01010101",
minecraft: "0101010",
},
meow: {
fluent: "喵喵",
"material-you": "喵喵喵",
terminal: "喵喵",
cyberpunk: "喵喵喵喵",
nord: "喵喵喵",
"animal-crossing": "喵喵喵喵",
minecraft: "喵喵喵",
},
emoji: {
fluent: "💧",
"material-you": "🧱",
terminal: "⌨️",
cyberpunk: "⚡",
nord: "❄️",
"animal-crossing": "🌿",
minecraft: "⛏️",
},
}
- Step 2: Commit
git add i18n.js
git commit -m "feat: add minecraft labels for all 11 languages"
Task 3: Add CSS — dark mode (Stone & Cave)
Files:
-
Modify:
style.css(append after theprefers-reduced-motionblock at end of file) -
Step 1: Append dark mode CSS block at end of style.css
/* ─── Minecraft — Stone & Cave / Overworld Day ──────────────── */
html[data-design-theme="minecraft"] {
color-scheme: dark;
--accent: #5aaa3a;
--accent-rgb: 90, 170, 58;
--accent-2: #3d8a2a;
--accent-3: #2a6e1a;
--accent-secondary-rgb: 91, 191, 232;
--page-gradient: #1a1a1a;
--page-texture: none;
--title-gradient: linear-gradient(135deg, #5bbfe8 0%, #5aaa3a 100%);
--control-bg: rgba(62, 62, 62, 0.92);
--control-border: #1a1a1a;
--control-inset: rgba(255, 255, 255, 0.2);
--control-fg: #f0f0f0;
}
html[data-theme="dark"][data-design-theme="minecraft"] {
color-scheme: dark;
--accent: #5aaa3a;
--accent-rgb: 90, 170, 58;
--accent-2: #3d8a2a;
--accent-3: #2a6e1a;
--accent-secondary-rgb: 91, 191, 232;
--page-gradient: #1a1a1a;
--page-texture: none;
--title-gradient: linear-gradient(135deg, #5bbfe8 0%, #5aaa3a 100%);
--control-bg: rgba(62, 62, 62, 0.92);
--control-border: #1a1a1a;
--control-inset: rgba(255, 255, 255, 0.2);
--control-fg: #f0f0f0;
}
html[data-design-theme="minecraft"] body {
font-family: ui-monospace, "Courier New", Courier, monospace;
letter-spacing: 0.04em;
color: #f0f0f0;
}
html[data-theme="dark"][data-design-theme="minecraft"] body {
color: #f0f0f0;
}
html[data-design-theme="minecraft"] body::before {
background-image:
linear-gradient(rgba(255, 255, 255, 0.025) 1px, transparent 1px),
linear-gradient(90deg, rgba(255, 255, 255, 0.025) 1px, transparent 1px);
background-size: 16px 16px;
}
html[data-design-theme="minecraft"] .design-theme-button,
html[data-design-theme="minecraft"] .theme-toggle {
border-radius: 0;
backdrop-filter: none;
-webkit-backdrop-filter: none;
box-shadow:
inset 2px 2px 0 rgba(255, 255, 255, 0.25),
inset -2px -2px 0 rgba(0, 0, 0, 0.5);
transition: all 0.1s steps(2, end);
}
html[data-design-theme="minecraft"] .design-theme-button:hover,
html[data-design-theme="minecraft"] .theme-toggle:hover {
background: rgba(82, 82, 82, 0.95);
box-shadow:
inset 2px 2px 0 rgba(255, 255, 255, 0.35),
inset -2px -2px 0 rgba(0, 0, 0, 0.4);
transform: none;
border-color: rgba(var(--accent-rgb), 0.7);
}
html[data-design-theme="minecraft"] .design-theme-button:active,
html[data-design-theme="minecraft"] .theme-toggle:active {
box-shadow:
inset 2px 2px 0 rgba(0, 0, 0, 0.4),
inset -2px -2px 0 rgba(255, 255, 255, 0.12);
}
html[data-design-theme="minecraft"] .design-theme-list {
border-radius: 0;
backdrop-filter: none;
-webkit-backdrop-filter: none;
background: rgba(30, 30, 30, 0.96);
border: 2px solid #111111;
box-shadow:
inset 2px 2px 0 rgba(255, 255, 255, 0.1),
inset -2px -2px 0 rgba(0, 0, 0, 0.6);
}
html[data-design-theme="minecraft"] .design-theme-list [role="option"] {
border-radius: 0;
}
html[data-design-theme="minecraft"]
.design-theme-list
[role="option"]:hover,
html[data-design-theme="minecraft"]
.design-theme-list
[role="option"][aria-selected="true"] {
background: rgba(var(--accent-rgb), 0.25);
color: var(--control-fg);
}
html[data-theme="dark"][data-design-theme="minecraft"] .card {
background: #3c3c3c;
border: 2px solid #111111;
border-radius: 0;
backdrop-filter: none;
-webkit-backdrop-filter: none;
box-shadow:
inset 2px 2px 0 rgba(255, 255, 255, 0.2),
inset -2px -2px 0 rgba(0, 0, 0, 0.5);
transition: all 0.1s steps(2, end);
transform: none;
}
html[data-theme="dark"][data-design-theme="minecraft"] .card::before {
display: none;
}
html[data-theme="dark"][data-design-theme="minecraft"] .card.pin {
background: #454545;
}
html[data-theme="dark"][data-design-theme="minecraft"] .card h2 {
color: #f0f0f0;
}
html[data-theme="dark"][data-design-theme="minecraft"] .card p {
color: #c8c8c8;
}
html[data-theme="dark"][data-design-theme="minecraft"] .card:hover,
html[data-theme="dark"][data-design-theme="minecraft"] .card:focus {
background: #484848;
transform: none;
border-color: #5aaa3a;
box-shadow:
inset 2px 2px 0 rgba(0, 0, 0, 0.35),
inset -2px -2px 0 rgba(255, 255, 255, 0.12);
}
html[data-theme="dark"][data-design-theme="minecraft"] .card:hover h2,
html[data-theme="dark"][data-design-theme="minecraft"] .card:focus h2 {
color: #5aaa3a;
}
html[data-theme="dark"][data-design-theme="minecraft"] .card:hover p,
html[data-theme="dark"][data-design-theme="minecraft"] .card:focus p {
color: #e0e0e0;
}
html[data-theme="dark"][data-design-theme="minecraft"] .beian a {
color: #c8c8c8;
}
html[data-theme="dark"][data-design-theme="minecraft"] .beian a:hover {
color: #5aaa3a;
}
- Step 2: Verify dark mode in browser
Start dev server (npm start). Select "我的世界" in dark mode. Verify:
-
Background is
#1a1a1adark stone (not generic dark gray) -
Title has blue-to-green gradient
-
Cards are
#3c3c3cwith visible bevel (lighter top-left, darker bottom-right inset) -
Cards have NO rounded corners (sharp square edges)
-
Card hover inverts the bevel and border turns green
-
Controls have zero border-radius and bevel effect
-
Step 3: Commit
git add style.css
git commit -m "feat: add minecraft dark mode CSS"
Task 4: Add CSS — light mode (Overworld Day)
Files:
-
Modify:
style.css(append after dark mode block from Task 3) -
Step 1: Append light mode CSS block
html[data-theme="light"][data-design-theme="minecraft"] {
color-scheme: light;
--accent: #5c9e40;
--accent-rgb: 92, 158, 64;
--accent-2: #4a8a30;
--accent-3: #8b6914;
--accent-secondary-rgb: 135, 206, 235;
--page-gradient: linear-gradient(180deg, #87ceeb 0%, #c9e8f7 50%, #f0f8ff 100%);
--page-texture: none;
--title-gradient: linear-gradient(135deg, #5c9e40 0%, #8b6914 100%);
--control-bg: rgba(198, 198, 198, 0.92);
--control-border: #555555;
--control-inset: rgba(255, 255, 255, 0.5);
--control-fg: #2a2a2a;
}
html[data-theme="light"][data-design-theme="minecraft"] body {
color: #2a2a2a;
}
html[data-theme="light"][data-design-theme="minecraft"] body::before {
background-image:
linear-gradient(rgba(0, 0, 0, 0.04) 1px, transparent 1px),
linear-gradient(90deg, rgba(0, 0, 0, 0.04) 1px, transparent 1px);
background-size: 16px 16px;
}
html[data-theme="light"][data-design-theme="minecraft"] .design-theme-list {
background: rgba(210, 210, 210, 0.96);
border: 2px solid #555555;
box-shadow:
inset 2px 2px 0 rgba(255, 255, 255, 0.7),
inset -2px -2px 0 rgba(0, 0, 0, 0.2);
}
html[data-theme="light"][data-design-theme="minecraft"] .card {
background: rgba(198, 198, 198, 0.85);
border: 2px solid #555555;
border-radius: 0;
backdrop-filter: none;
-webkit-backdrop-filter: none;
box-shadow:
inset 2px 2px 0 rgba(255, 255, 255, 0.6),
inset -2px -2px 0 rgba(0, 0, 0, 0.25);
transition: all 0.1s steps(2, end);
transform: none;
}
html[data-theme="light"][data-design-theme="minecraft"] .card::before {
display: none;
}
html[data-theme="light"][data-design-theme="minecraft"] .card.pin {
background: rgba(210, 210, 210, 0.88);
}
html[data-theme="light"][data-design-theme="minecraft"] .card h2 {
color: #2a2a2a;
}
html[data-theme="light"][data-design-theme="minecraft"] .card p {
color: #4a4a4a;
}
html[data-theme="light"][data-design-theme="minecraft"] .card:hover,
html[data-theme="light"][data-design-theme="minecraft"] .card:focus {
background: rgba(212, 224, 198, 0.92);
transform: none;
border-color: #5c9e40;
box-shadow:
inset 2px 2px 0 rgba(0, 0, 0, 0.15),
inset -2px -2px 0 rgba(255, 255, 255, 0.5);
}
html[data-theme="light"][data-design-theme="minecraft"] .card:hover h2,
html[data-theme="light"][data-design-theme="minecraft"] .card:focus h2 {
color: #5c9e40;
}
html[data-theme="light"][data-design-theme="minecraft"] .card:hover p,
html[data-theme="light"][data-design-theme="minecraft"] .card:focus p {
color: #2a2a2a;
}
html[data-theme="light"][data-design-theme="minecraft"] .beian a {
color: #4a4a4a;
}
html[data-theme="light"][data-design-theme="minecraft"] .beian a:hover {
color: #5c9e40;
}
@media (prefers-reduced-motion: reduce) {
html[data-design-theme="minecraft"] .card,
html[data-design-theme="minecraft"] .design-theme-button,
html[data-design-theme="minecraft"] .theme-toggle {
transition-duration: 0.01ms !important;
transform: none !important;
}
}
- Step 2: Verify light mode in browser
Toggle to light mode with "我的世界" theme active. Verify:
-
Background is sky blue gradient (top
#87ceebto near-white at bottom) -
Cards are stone gray
rgba(198,198,198)with bevel (light top-left, darker bottom-right) -
Cards have NO rounded corners
-
Card hover turns slightly green-tinted and border goes grass green
-
16px grid is faintly visible on the sky background
-
Step 3: Commit
git add style.css
git commit -m "feat: add minecraft light mode CSS"
Task 5: Final verification
- Step 1: Check
minecraftis not in FORCED_DARK_DESIGN_THEMES
Read theme.js line 2. It must remain:
const FORCED_DARK_DESIGN_THEMES = new Set(["terminal", "cyberpunk"])
"minecraft" must NOT appear here.
- Step 2: Verify theme cycles cleanly
Cycle through all 7 themes in the dropdown. No broken styles at any step.
- Step 3: Verify forced-dark restore
While on Minecraft (light mode), switch to Terminal (forces dark), then back to Minecraft — should restore light mode.
- Step 4: Run formatter
npm run fmt
If files changed, commit:
git add style.css index.html i18n.js theme.js
git commit -m "style: run prettier after minecraft theme"