CRT Phosphor Glow
Keep the green palette but push the retro CRT aesthetic much further — stronger scanlines, phosphor bloom on text, vignette darkening at corners, subtle screen curvature illusion. Very nostalgic, visually rich.
The current theme is functional but sparse: green-on-black, square borders, blinking cursor. Which direction feels right?
Keep the green palette but push the retro CRT aesthetic much further — stronger scanlines, phosphor bloom on text, vignette darkening at corners, subtle screen curvature illusion. Very nostalgic, visually rich.
Shift the palette from green to amber/orange (#ffb000) — the classic monochrome phosphor of early PCs. Or go full IBM-BIOS blue (dark blue bg, bright white text, cyan highlights). A completely different retro personality.
Inspired by popular terminal themes (Dracula, Catppuccin Mocha, One Dark). Multiple accent colors, not just green — purple, cyan, pink, yellow all used. Clean, developer-aesthetic, but rich with color. Less "retro", more "everyday dev tool".
Stay green but add drama — cascading character rain animation in the background (subtle, faint), stronger glow effects, maybe ASCII art borders on cards. Very cinematic, very "movie hacker screen".