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OJ2/apps/api/src/index.ts
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xuyueandClaude Opus 5.5 eb32676de4
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feat(题目): 「运行例子」「自己输入」改用和提交同一台判题机——例子上跑出什么样,提交在这几个例子上就是什么样
原来试运行走另一台 Judge0:C 是 GCC 9、编译参数也不一样,Python 的语法错误回来的是运行错误,
没有题目的时间内存限制和代码模板,例子上的结果常和提交对不上。现在走本站判题机
(POST /trial-runs),同一套编译命令、这道题的限制和模板,对不对也由判题机比。

- 不落库、不算提交、不进判题队列:api 进程里自己排队,全站同时 TRIAL_CONCURRENCY 批
  (服务器 2、机房 4),每人最多两批,排满或等超过 30 秒就请学生过一会儿再点
- 死循环不停打印时判题机回包会很大,超过 16MB 就掐断,告诉学生输出太多、停不下来
- Python 语法错误用和提交一样的说明:第几行、中文标点标红、一键换成英文
- 运行时错误和提交用同一个解析,说清楚第几行、为什么(下标越界、int() 转换失败、段错误……);
  比赛里照旧只给按结果码的那一句
- 语法没过、服务没跑成时,标题不再说「N 个例子没对上」
- 后台「生成测试点」一并迁过来,编译警告不会再写进 .out;Judge0 的地址和调用全部删掉

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 08:09:44 +08:00

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import { Hono } from "hono"
import { basename, resolve } from "node:path"
import { getRequestSessionUser, readRequestSessionToken } from "./auth/session"
import { config } from "./config"
import { adminRoutes } from "./routes/admin"
import { authRoutes } from "./routes/auth"
import { accountRoutes } from "./routes/account"
import { judgeServerRoutes } from "./routes/judge-server"
import { contestRoutes } from "./routes/contest"
import { contentRoutes } from "./routes/content"
import { classroomRoutes } from "./routes/classroom"
import { problemsetRoutes } from "./routes/problemset"
import { achievementRoutes } from "./routes/achievement"
import { aiRoutes } from "./routes/ai"
import { flowchartRoutes } from "./routes/flowchart"
import { problemRoutes } from "./routes/problem"
import { submissionRoutes } from "./routes/submission"
import { trialRunRoutes } from "./routes/trial-run"
import { siteRoutes } from "./routes/site"
import {
bridgeSubmissionEvents,
isAllowedWebSocketOrigin,
startSessionSweep,
submissionWebSocketHandler,
type SubmissionSocketData,
} from "./websocket"
const app = new Hono()
app.get("/health", (c) => c.json({ ok: true }))
app.route("/api", authRoutes)
app.route("/api", accountRoutes)
app.route("/api", siteRoutes)
app.route("/api", contestRoutes)
app.route("/api", contentRoutes)
app.route("/api", classroomRoutes)
app.route("/api", problemsetRoutes)
app.route("/api", achievementRoutes)
app.route("/api", aiRoutes)
app.route("/api", flowchartRoutes)
app.route("/api", problemRoutes)
app.route("/api", submissionRoutes)
app.route("/api", trialRunRoutes)
app.route("/api", judgeServerRoutes)
app.route("/api/admin", adminRoutes)
app.onError((error, c) => {
console.error(error)
return c.json({ error: { code: "internal-error", message: "Internal server error" } }, 500)
})
/** 头像取不到时的占位图,避免每个没设头像的学生都打一次 404 */
const DEFAULT_AVATAR_SVG =
'<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 128 128"><rect width="128" height="128" rx="64" fill="#e2e8f0"/><circle cx="64" cy="48" r="24" fill="#94a3b8"/><path d="M20 120c4-28 22-42 44-42s40 14 44 42" fill="#94a3b8"/></svg>'
/**
* 伺服 /public 下的用户上传文件。
*
* 只取路径最后一段并要求它和原样一致 —— `..`、子目录、编码过的斜杠都会在这里被拒,
* 拼接进 resolve() 的永远只是一个纯文件名。
*
* 生产环境这些请求也走后端(Caddy 把 /public/* 整段反代过来),不让 Caddy 直接读盘:
* 这样开发(Vite 代理)和生产是同一条代码路径,少一处只在服务器上才出错的差异。
*/
async function serveUpload(pathname: string, prefix: string, directory: string) {
const decoded = decodeURIComponent(pathname)
const filename = basename(decoded)
if (!filename || filename !== decoded.slice(prefix.length + 1)) {
return new Response("Not found", { status: 404 })
}
const file = Bun.file(resolve(directory, filename))
if (await file.exists()) {
// 文件名由后端生成且内容不变,可以放心长缓存
return new Response(file, {
headers: {
"cache-control": "public, max-age=86400",
// 线上 Caddy 也加了这个头,这里再加一道:content-type 按扩展名配,
// 不让浏览器自己嗅探成 HTML 去执行
"x-content-type-options": "nosniff",
},
})
}
return null
}
const server = Bun.serve<SubmissionSocketData>({
port: config.port,
// Bun 默认 10 秒没有字节往来就掐连接,而且不报任何错。AI 的 SSE 两条路都会静默
// 超过 10 秒:streamWhole 在 produce 期间每 15 秒才发一次心跳,streamChat 等首
// token 也常过 10 秒 —— 学生看到的就是「AI 提示生成失败」。对齐反代链上最短的
// 那一环(NPM 的 proxy_read_timeout 60s),两边的心跳 / 空闲超时都在它之内。
idleTimeout: 60,
async fetch(request, bunServer) {
const url = new URL(request.url)
if (url.pathname.startsWith(`${config.avatarUriPrefix}/`)) {
const hit = await serveUpload(url.pathname, config.avatarUriPrefix, config.avatarDirectory)
if (hit) return hit
if (basename(decodeURIComponent(url.pathname)) === "default.png") {
return new Response(DEFAULT_AVATAR_SVG, {
headers: {
"content-type": "image/svg+xml",
"cache-control": "public, max-age=3600",
},
})
}
return new Response("Not found", { status: 404 })
}
// 题面里插的图片。原来没有这一段 —— 后台上传成功、返回 /public/upload/xxx,
// 但没有任何路由伺服它,题面图片一律 404。
if (url.pathname.startsWith(`${config.uploadUriPrefix}/`)) {
return (
(await serveUpload(url.pathname, config.uploadUriPrefix, config.uploadDirectory)) ??
new Response("Not found", { status: 404 })
)
}
if (
url.pathname === "/ws/submissions" ||
url.pathname === "/ws/config" ||
url.pathname === "/ws/collab"
) {
if (!isAllowedWebSocketOrigin(request.headers.get("origin"), url)) {
return new Response("Forbidden", { status: 403 })
}
const user = await getRequestSessionUser(request)
if (!user) return new Response("Unauthorized", { status: 401 })
const kind =
url.pathname === "/ws/config"
? "config"
: url.pathname === "/ws/collab"
? "collab"
: "submissions"
if (
bunServer.upgrade(request, {
data: {
userId: user.id,
kind,
token: readRequestSessionToken(request),
username: user.username,
adminType: user.adminType,
},
})
) {
return undefined
}
return new Response("WebSocket upgrade failed", { status: 400 })
}
return app.fetch(request)
},
websocket: submissionWebSocketHandler(),
})
await bridgeSubmissionEvents(server)
startSessionSweep()
console.log(`OJ2 API listening on http://localhost:${server.port}`)