- 协作条:「正在帮 谁 · 语言 · 看他交过什么 ↗ · 结束协作」,从工具栏里挪出来,一眼看得出 编辑器里是学生的代码。「看他交过什么」带上学生用户名、开新标签(原来只带题号,还得再筛一遍) - 老师接单后「结果」页签原来是空的:现在摆学生在这道题上最近一次交的结果,可刷新; 不给 AI 提示(那是按登录的人自己的失败次数解锁的) - 抽屉「我的提交」在协作中变成「他的提交」,列的是学生的提交,只能复制、不能放回编辑器 (放回去会经协作通道直接盖掉学生正在写的代码),也不显示老师自己的排名 - 学生排队求助中、或者老师正在帮他时换题:先确认一句。换题会断开协作 / 撤掉举手, 原来一点「下一题」就把正在帮他的老师踢出去了 - 求助按钮文案:「举手求助」→「已举手 · 前面 2 人」→「某某 老师在帮你」 - 提交列表加 exactUsername=1:用户名精确匹配。原来只有「包含」,ks24a1 会把 ks24a10 的提交 也捞进来 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
347 lines
12 KiB
Vue
347 lines
12 KiB
Vue
<script setup lang="ts">
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import { Icon } from "@iconify/vue"
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import { useThemeVars } from "naive-ui"
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import { HINT_MIN_FAILURES, hintLevelLabel } from "@oj2/contract"
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import type { JudgeCaseResult } from "@oj2/contract"
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import { JUDGE_STATUS, SubmissionStatus } from "utils/constants"
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import {
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submissionCaseResults,
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submissionMemoryFormat,
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submissionPartialCases,
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submissionResultTitle,
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submissionTimeFormat,
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} from "utils/functions"
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import type { Submission } from "utils/types"
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import SubmissionResultTag from "shared/components/SubmissionResultTag.vue"
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import { useProblemStore } from "oj/store/problem"
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import { useSubmissionStore } from "oj/store/submission"
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import PythonErrorExplain from "./PythonErrorExplain.vue"
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import RuntimeErrorExplain from "./RuntimeErrorExplain.vue"
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import WrongAnswerExplain from "./WrongAnswerExplain.vue"
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import LessonNext from "./LessonNext.vue"
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import { useProblemPageContext } from "../composables/problemPageContext"
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import { MdPreview } from "md-editor-v3"
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import "md-editor-v3/lib/preview.css"
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import { useDark } from "@vueuse/core"
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const props = defineProps<{
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submission?: Submission
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/**
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* 看的是别人的提交(协作中的老师看学生最近一次交的):不给 AI 提示 —— 那是按登录的人
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* 自己的失败次数解锁的 —— 也不给「这节课的下一题」
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*/
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peer?: boolean
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}>()
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const isDark = useDark()
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const problemStore = useProblemStore()
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const theme = useThemeVars()
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// AI 提示的状态在 submission store 里(见 oj/problem/composables/useSubmissionHint.ts):
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// 这个组件在提交按钮那边,编辑器一卸载它就跟着卸载,已经生成的提示不能跟着没
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const {
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hintTarget,
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hintContent,
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hintLoading,
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hintError,
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hintId,
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hintLevel,
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hintCanEscalate,
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hintHelpful,
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hintFeedbackSending,
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hintTyping,
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fetchHint,
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sendHintFeedback,
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} = useSubmissionStore().hint
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/** 判题机的临时目录名(`/judger/run/<32 位随机串>/`)对学生没有意义,只剩文件名 */
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function stripJudgePath(text: string) {
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return text.replace(/\/judger\/run\/[^/"]+\//g, "")
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}
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/**
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* Python 的编译错误交给 PythonErrorExplain 翻成中文。只管 Python:C / C++ 的
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* gcc 报错另是一套句式,还没做。
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*/
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const pythonCompileError = computed(() => {
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const submission = props.submission
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if (!submission || submission.result !== SubmissionStatus.compile_error) return ""
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if (submission.language !== "Python") return ""
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return submission.statisticInfo?.err_info ?? ""
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})
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// 错误信息格式化
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/**
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* 运行时错误的诊断(行号 + 归类),交给 RuntimeErrorExplain。比赛提交、诊断失败的
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* 没有这个字段(见后端 judge/run.ts 的 diagnoseRuntimeError),走下面 msg 的通用提示。
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*/
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const runtimeError = computed(() => {
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const submission = props.submission
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if (!submission || submission.result !== SubmissionStatus.runtime_error) return null
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return submission.statisticInfo?.runtime_error ?? null
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})
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/** 答案错误时公开样例上的对比,交给 WrongAnswerExplain;比赛提交没有(见后端 checkSamples) */
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const sampleCheck = computed(() => {
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const submission = props.submission
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if (!submission || submission.result !== SubmissionStatus.wrong_answer) return null
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return submission.statisticInfo?.sample_check ?? null
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})
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/**
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* 通过之后给「这节课的下一题」。比赛有自己的题目列表;从题单入口进来的,通过后
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* 1.5 秒会自动跳回题单(SubmissionEffects),这两种都不给
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*/
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const ctx = useProblemPageContext()
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const showLessonNext = computed(
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() =>
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!props.peer && props.submission?.result === SubmissionStatus.accepted && ctx.value.lessonNext,
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)
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const msg = computed(() => {
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if (!props.submission) return ""
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// 走 PythonErrorExplain / RuntimeErrorExplain 那两张中文卡片
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if (pythonCompileError.value || runtimeError.value) return ""
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let msg = ""
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const result = props.submission.result
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// 编译错误或运行时错误时给出提示;
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// SQL 题的运行错误多半是"查询题里写了增删改"这类被判题拒绝的语句,err_info 已说明原因,不套这句
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if (props.submission.language !== "SQL") {
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if (result === SubmissionStatus.compile_error) {
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msg += "请仔细检查,看看代码的格式是不是写错了!\n\n"
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} else if (result === SubmissionStatus.runtime_error) {
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// 原来和编译错误共用「代码格式写错了」那句,可运行时错误恰恰是格式没错、跑起来才出事
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msg +=
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"程序运行到一半出错,停下来了。检查一下输入是怎么读的、下标有没有越界、除数是不是 0。\n\n"
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}
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}
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if (result !== SubmissionStatus.ast_check_failed && props.submission.statisticInfo?.err_info) {
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msg += stripJudgePath(props.submission.statisticInfo.err_info)
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}
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return msg
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})
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// 部分测试点通过时的进度。学生拿不到 info,那张测试点表格只有管理员看得见,
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// 这是学生这边唯一能看出「比上次多过了几个点」的地方。
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const partialCases = computed(() => submissionPartialCases(props.submission))
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// 是否显示AI提示区域。
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// 阈值和后端 POST /ai/hint 共用契约里的 HINT_MIN_FAILURES,别在这里写死数字;
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// 编译失败不数次数,和后端同口径(理由见 HINT_MIN_FAILURES 的注释);
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// failCount 现在含服务端下发的历史失败数,刷新页面不会把进度清掉。
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// system_error 也要排掉:那是判题机自己崩了,学生代码没毛病,让 AI 去分析
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// 只会瞎编一通,后端的失败计数同样不认这个状态。
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const showAIHint = computed(() => {
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if (!props.submission || props.peer) return false
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// 比赛题不给提示,和「求助」按钮一致。用 problem.contestId 而不是路由参数:
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// 带 contestId 的题目只可能从比赛入口进来(题库列表按 contest_id is null 过滤)。
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if (problemStore.problem?.contestId != null) return false
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return (
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(problemStore.failCount >= HINT_MIN_FAILURES ||
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props.submission.result === SubmissionStatus.compile_error) &&
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props.submission.result !== SubmissionStatus.accepted &&
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props.submission.result !== SubmissionStatus.ast_check_failed &&
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props.submission.result !== SubmissionStatus.system_error &&
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props.submission.result !== SubmissionStatus.pending &&
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props.submission.result !== SubmissionStatus.judging &&
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props.submission.result !== SubmissionStatus.submitting
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)
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})
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// 测试用例表格数据(只在部分通过时显示)
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const infoTable = computed(() => {
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const submission = props.submission
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if (!submission) return []
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const data = submissionCaseResults(submission.info)
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if (!data.length) return []
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const result = submission.result
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// AC、编译错误、运行时错误不显示测试用例表格
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if (
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result === SubmissionStatus.accepted ||
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result === SubmissionStatus.ast_check_failed ||
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result === SubmissionStatus.compile_error ||
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result === SubmissionStatus.runtime_error
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) {
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return []
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}
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// 只有存在失败的测试用例时才显示
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return data.some((item) => item.result === 0) ? data : []
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})
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// 测试用例表格列配置
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const columns: DataTableColumn<JudgeCaseResult>[] = [
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{ title: "测试用例", key: "test_case" },
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{
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title: "测试状态",
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key: "result",
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render: (row) => h(SubmissionResultTag, { result: row.result }),
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},
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{
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title: "占用内存",
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key: "memory",
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render: (row) => submissionMemoryFormat(row.memory),
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},
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{
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title: "执行耗时",
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key: "real_time",
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render: (row) => submissionTimeFormat(row.real_time),
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},
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{ title: "信号", key: "signal" },
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]
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</script>
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<template>
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<div v-if="submission">
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<n-alert
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:type="JUDGE_STATUS[submission.result]['type']"
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:title="submissionResultTitle(submission)"
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class="mb-3"
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>
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<template v-if="partialCases" #default>
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<n-progress
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type="line"
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status="success"
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:percentage="(partialCases.passed / partialCases.total) * 100"
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:show-indicator="false"
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/>
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</template>
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</n-alert>
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<LessonNext
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v-if="showLessonNext && problemStore.problem"
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:problem-display-id="problemStore.problem._id"
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/>
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<n-flex
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vertical
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v-if="
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pythonCompileError ||
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runtimeError ||
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sampleCheck ||
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msg ||
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infoTable.length ||
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submission.statisticInfo?.ast_results?.length
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"
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>
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<PythonErrorExplain v-if="pythonCompileError" :err-info="pythonCompileError" />
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<RuntimeErrorExplain v-if="runtimeError" :info="runtimeError" :code="submission.code" />
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<WrongAnswerExplain
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v-if="sampleCheck"
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:check="sampleCheck"
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:code="submission.code"
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:language="submission.language"
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/>
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<n-card v-if="submission.statisticInfo?.ast_results?.length" embedded>
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<n-flex vertical :size="8">
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<n-flex
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v-for="(rule, i) in submission.statisticInfo.ast_results"
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:key="i"
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align="center"
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:size="6"
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>
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<n-icon :color="rule.passed ? theme.successColor : theme.errorColor">
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<Icon :icon="rule.passed ? 'ph:check-bold' : 'ph:x-bold'" />
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</n-icon>
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<span>{{ rule.description }}</span>
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<!-- 次数类规则光说「出现 2 次 ✗」,学生不知道自己写了几次 -->
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<span
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v-if="!rule.passed && rule.actual !== undefined"
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:style="{ color: theme.errorColor }"
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>
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当前 {{ rule.actual }} 次
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</span>
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</n-flex>
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</n-flex>
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</n-card>
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<n-card v-if="msg" embedded class="msg">{{ msg }}</n-card>
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<n-data-table v-if="infoTable.length" striped :data="infoTable" :columns="columns" />
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</n-flex>
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<!-- AI 提示区域 -->
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<template v-if="showAIHint">
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<n-card size="small" style="margin-top: 12px; max-width: 480px">
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<n-alert v-if="hintError" type="error" :title="hintError" class="mb-3" />
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<n-button
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v-if="!hintTarget && !hintLoading"
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type="primary"
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@click="fetchHint(submission.id)"
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>
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让 AI 分析我的代码
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</n-button>
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<n-spin v-else-if="hintLoading && !hintTarget" size="small" />
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<MdPreview
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v-if="hintContent"
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:model-value="hintContent"
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preview-theme="vuepress"
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:theme="isDark ? 'dark' : 'light'"
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/>
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<!-- 等级和「再多一点提示」。按钮出不出由后端 done 里的 canEscalate 定,
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前端不自己推阶梯(要再交一次才升得动,规则在 services/hint-level.ts) -->
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<n-flex
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v-if="hintLevel !== null && !hintLoading && !hintTyping"
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align="center"
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size="small"
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style="margin-top: 8px"
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>
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<n-tag size="small" :bordered="false">
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{{ hintLevelLabel(hintLevel) }}
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</n-tag>
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<n-button
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v-if="hintCanEscalate"
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size="tiny"
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type="primary"
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ghost
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@click="fetchHint(submission.id, true)"
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>
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再多一点提示
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</n-button>
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</n-flex>
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<n-flex
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v-if="hintId !== null && !hintLoading && !hintTyping"
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align="center"
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size="small"
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style="margin-top: 8px"
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>
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<n-text depth="3">这条提示对你有帮助吗?</n-text>
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<n-button
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size="tiny"
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:type="hintHelpful === true ? 'primary' : 'default'"
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:disabled="hintFeedbackSending"
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@click="sendHintFeedback(true)"
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>
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有帮助
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</n-button>
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<n-button
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size="tiny"
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:type="hintHelpful === false ? 'warning' : 'default'"
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:disabled="hintFeedbackSending"
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@click="sendHintFeedback(false)"
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>
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没帮助
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</n-button>
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</n-flex>
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</n-card>
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</template>
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</div>
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</template>
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<style scoped>
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.msg {
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white-space: pre;
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word-break: break-all;
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line-height: 1.5;
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}
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.gradient-text {
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background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
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-webkit-background-clip: text;
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-webkit-text-fill-color: transparent;
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background-clip: text;
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font-weight: bold;
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}
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</style>
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