AI 时代 OJ 设计的第 1 步:给「可信 AC」和学情分析攒数据,本身不判任何事。 - 契约:提交请求加可选的 trace(活跃时长、键入/粘贴/删除字符数、切后台次数等, 只有计数、不含按键内容);写成 .optional().catch(undefined),坏了就当没带, 不让附带数据把提交挡成 400 - 迁移 0016 建 submission_trace,与 submission 一对一、CASCADE;since_prev_ms 由服务端在同一条 INSERT 里算(排掉自身),bigint —— 实测已有 44 天的间隔,int4 装不下 - 后端写 trace 失败只记日志,不影响提交 - 前端 oj/problem/utils/editTrace.ts 是模块单例(扩展对象不能过 Pinia 的响应式代理), 只数带 userEvent 的事务:格式化回写 / 载入草稿 / 协作对方的改动天然排除; closeBrackets 越过右括号时是原样替换,按 no-op 跳过。比赛编辑器同样挂上 - 实跑:后端四种请求、前端浏览器里键入/粘贴/删除/setCode 回写/切后台/提交后清零, 计数与预期逐项一致 Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -12,6 +12,8 @@ import SubmissionResult from "./SubmissionResult.vue"
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import { getSubmitButtonState } from "./submitButtonState"
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import { useBreakpoints } from "shared/composables/breakpoints"
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import { useUserStore } from "shared/store/user"
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import { useCollabStore } from "shared/store/collab"
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import { restartEditTrace, snapshotEditTrace } from "oj/problem/utils/editTrace"
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import {
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checkPythonSyntax,
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prefetchPythonSyntaxChecker,
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@@ -24,6 +26,7 @@ const ProblemReaction = defineAsyncComponent(
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// ==================== 基础状态 ====================
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const userStore = useUserStore()
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const collabStore = useCollabStore()
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const codeStore = useCodeStore()
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const problemStore = useProblemStore()
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const { problem } = storeToRefs(problemStore)
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@@ -147,6 +150,11 @@ async function submit() {
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problemId: problem.value!.id,
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language: codeStore.code.language,
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code: codeStore.code.value,
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// 编辑过程信号,见 utils/editTrace.ts。协作的判断和 ProblemEditor 的 collabHere 同一个口径
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trace: snapshotEditTrace(
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collabStore.room !== null &&
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collabStore.room.problemId === problem.value!._id,
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),
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}
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if (contestID) {
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data.contestId = parseInt(contestID)
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@@ -161,6 +169,8 @@ async function submit() {
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try {
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const res = await submitCode(data)
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console.log(`[Submit] 代码已提交: ID=${res.submissionId}`)
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// 交上了才清零;被限流 / 网络失败的话这一段接着记,下次提交一起报
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restartEditTrace(codeStore.code.value.length)
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// 3. 启动冷却 + 监控
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startCooldown()
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