feat(成就): 下架三个拿不到的成就、理顺稀有度和图标;接口多给本班几人有和「本班」卡片

- 0032:下架六边形战士(判题机只剩 3 种语言)、坚持三天/一周(按天算基本拿不到);
  不撞南墙改白银、屡败屡战改黄金;百发百中换 💯、屡败屡战换 💪,不再和别的撞图标;
  代码行数只算做对的、空行不算,并按新口径重算所有人;已经拿到的一个不收回
- 奖杯收藏家只数上架的成就(判题结算、补发重算、0032 存量一起改)
- GET /achievements:每个成就带全站几人有、本班几人有;看自己时带「本班」(最近拿到、成就最多前五、自己第几);
  隐藏成就同一串拿到一档就整串亮出来;连续几周给「现在连着几周」而不是历史最长
- 删掉只有旧成就页在用的 /achievements/summary

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
xuyueandClaude Opus 5.5 committed 2026-10-13 00:26:37 +08:00
1 parent 689d40b116
commit 85108df9d8
9 files changed
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+112 -46
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@@ -1,16 +1,18 @@
import {
markAchievementsReadSchema,
STUDENT_ROLES,
type Achievement,
type AchievementClassBoard,
type AchievementList,
type AchievementSummary,
type PendingAchievement,
} from "@oj2/contract"
import { and, asc, count, desc, eq, inArray } from "drizzle-orm"
import { and, asc, count, desc, eq, inArray, isNull, max } from "drizzle-orm"
import { Hono } from "hono"
import { requireAuth, type AppEnv } from "../auth/middleware"
import { db, schema } from "../db"
import { failure, parseBody, success } from "../http"
import { currentWeekStreak } from "../services/problem-progress"
import { asRecord } from "./helpers"
export const achievementRoutes = new Hono<AppEnv>()
@@ -18,14 +20,22 @@ export const achievementRoutes = new Hono<AppEnv>()
async function resolveUser(requested: string | undefined, currentId: number) {
if (!requested) {
const [current] = await db
.select({ id: schema.user.id, username: schema.user.username })
.select({
id: schema.user.id,
username: schema.user.username,
className: schema.user.className,
})
.from(schema.user)
.where(eq(schema.user.id, currentId))
.limit(1)
return current ?? null
}
const [target] = await db
.select({ id: schema.user.id, username: schema.user.username })
.select({
id: schema.user.id,
username: schema.user.username,
className: schema.user.className,
})
.from(schema.user)
.where(and(eq(schema.user.username, requested), eq(schema.user.isDisabled, false)))
.limit(1)
@@ -43,9 +53,10 @@ function pendingData(row: { achievement: typeof schema.achievement.$inferSelect
}
achievementRoutes.get("/achievements", requireAuth, async (c) => {
const target = await resolveUser(c.req.query("username"), c.get("user")!.id)
const me = c.get("user")!
const target = await resolveUser(c.req.query("username"), me.id)
if (!target) return failure(c, 404, "user-not-found", "用户不存在")
const [achievements, unlockedRows, statRows, activeRows] = await Promise.all([
const [achievements, unlockedRows, statRows] = await Promise.all([
db
.select()
.from(schema.achievement)
@@ -57,15 +68,31 @@ achievementRoutes.get("/achievements", requireAuth, async (c) => {
.from(schema.userStat)
.where(eq(schema.userStat.userId, target.id))
.limit(1),
db.select({ value: count() }).from(schema.user).where(eq(schema.user.isDisabled, false)),
])
const unlocked = new Map(unlockedRows.map((row) => [row.achievementId, row]))
const metrics = asRecord(statRows[0]?.metrics)
const active = activeRows[0]?.value ?? 0
const weekStreak = currentWeekStreak(metrics)
// 隐藏的成就:同一个指标上拿到过一档,这一串就整串亮出来(拿到「一发入魂」就看得到「神射手」)
const revealedMetrics = new Set(
achievements.filter((item) => unlocked.has(item.id)).map((item) => item.metric),
)
const classHolders = target.className
? new Map(
(
await db
.select({ id: schema.userAchievement.achievementId, n: count() })
.from(schema.userAchievement)
.innerJoin(schema.user, eq(schema.user.id, schema.userAchievement.userId))
.where(classMembers(target.className))
.groupBy(schema.userAchievement.achievementId)
).map((row) => [row.id, row.n]),
)
: null
const result = achievements.map((achievement) => {
const record = unlocked.get(achievement.id)
const masked = achievement.hidden && !record
const progress = metrics[achievement.metric]
const masked = achievement.hidden && !record && !revealedMetrics.has(achievement.metric)
const progress =
achievement.metric === "max_ac_week_streak" ? weekStreak : metrics[achievement.metric]
return {
id: achievement.id,
name: masked ? "???" : achievement.name,
@@ -80,61 +107,100 @@ achievementRoutes.get("/achievements", requireAuth, async (c) => {
unlockTime: record?.unlockTime ?? null,
backfilled: record?.backfilled ?? false,
progress: masked ? null : typeof progress === "number" ? progress : 0,
unlockRate: active > 0 ? Math.round((achievement.unlockCount / active) * 1000) / 10 : 0,
holders: achievement.unlockCount,
classHolders: classHolders ? (classHolders.get(achievement.id) ?? 0) : null,
} satisfies Achievement
})
const classBoard = target.id === me.id && target.className ? await buildClassBoard(target) : null
return success(c, {
username: target.username,
achievements: result,
classBoard,
} satisfies AchievementList)
})
achievementRoutes.get("/achievements/summary", requireAuth, async (c) => {
const target = await resolveUser(c.req.query("username"), c.get("user")!.id)
if (!target) return failure(c, 404, "user-not-found", "用户不存在")
const [achievements, unlockedRows] = await Promise.all([
db
.select({ id: schema.achievement.id, rarity: schema.achievement.rarity })
.from(schema.achievement)
.where(eq(schema.achievement.visible, true)),
/** 本班 = 同一个班级的学生(含学生管理员),停用的不算 */
function classMembers(className: string) {
return and(
eq(schema.user.className, className),
inArray(schema.user.adminType, [...STUDENT_ROLES]),
eq(schema.user.isDisabled, false),
)
}
const CLASS_RECENT = 5
const CLASS_MOST = 5
async function buildClassBoard(target: {
id: number
className: string | null
}): Promise<AchievementClassBoard> {
const className = target.className!
const [recent, counts] = await Promise.all([
db
.select({
record: schema.userAchievement,
achievement: schema.achievement,
username: schema.user.username,
achievementId: schema.userAchievement.achievementId,
unlockTime: schema.userAchievement.unlockTime,
})
.from(schema.userAchievement)
.innerJoin(schema.user, eq(schema.user.id, schema.userAchievement.userId))
.innerJoin(
schema.achievement,
eq(schema.userAchievement.achievementId, schema.achievement.id),
eq(schema.achievement.id, schema.userAchievement.achievementId),
)
.where(
and(eq(schema.userAchievement.userId, target.id), eq(schema.achievement.visible, true)),
and(
classMembers(className),
eq(schema.achievement.visible, true),
eq(schema.userAchievement.backfilled, false),
),
)
.orderBy(desc(schema.userAchievement.unlockTime)),
.orderBy(desc(schema.userAchievement.unlockTime))
.limit(CLASS_RECENT),
// 不计入排名的人(老师在排名里关掉的)也不进「成就最多」
db
.select({
id: schema.user.id,
username: schema.user.username,
count: count(schema.achievement.id),
last: max(schema.userAchievement.unlockTime),
})
.from(schema.user)
.leftJoin(schema.userAchievement, eq(schema.userAchievement.userId, schema.user.id))
.leftJoin(
schema.achievement,
and(
eq(schema.achievement.id, schema.userAchievement.achievementId),
eq(schema.achievement.visible, true),
),
)
.where(and(classMembers(className), isNull(schema.user.rankHiddenAt)))
.groupBy(schema.user.id, schema.user.username),
])
const labels = {
bronze: "青铜",
silver: "白银",
gold: "黄金",
platinum: "白金",
// 一样多的名次相同;同名次里先拿到的(最后一个成就拿得早的)排前面
counts.sort(
(a, b) =>
b.count - a.count ||
(a.last ?? "").localeCompare(b.last ?? "") ||
a.username.localeCompare(b.username),
)
const ranked = counts.map((row) => ({
...row,
rank: counts.findIndex((other) => other.count === row.count) + 1,
}))
const top = ranked.slice(0, CLASS_MOST)
const mine = ranked.find((row) => row.id === target.id)
return {
className,
recent,
most: top.map((row) => ({ username: row.username, count: row.count, rank: row.rank })),
me:
mine && !top.some((row) => row.id === target.id)
? { rank: mine.rank, count: mine.count }
: null,
}
const rarities = ["bronze", "silver", "gold", "platinum"] as const
const total = achievements.length
const unlocked = unlockedRows.length
return success(c, {
username: target.username,
total,
unlocked,
percent: total > 0 ? Math.round((unlocked / total) * 1000) / 10 : 0,
rarity: rarities.map((rarity) => ({
rarity,
label: labels[rarity],
total: achievements.filter((item) => item.rarity === rarity).length,
unlocked: unlockedRows.filter((item) => item.achievement.rarity === rarity).length,
})),
recent: unlockedRows.slice(0, 10).map(pendingData),
} satisfies AchievementSummary)
})
}
achievementRoutes.get("/achievements/pending", requireAuth, async (c) => {
const rows = await db