- 流程图评到 A 或 S,记进所有已加入、且包含这道题的题单(和判题那一路同一个口径,不看从哪个 入口交的),徽章和题单类成就照样推送。原来题单进度只在判代码时记,流程图作业在题单里永远是 「没做」。流程图提交的 id 进不了 problemset_submission(外键指向代码提交表),所以只写 progress_detail —— 解锁旧提交的那道闸看的也是它 - 课堂条(/me/class-activity)的 myStatus:流程图 A / S 也算 accepted,评完的非 A/S 算 tried - 题单防抄闸门补到流程图上:加入题单之前画的图,对本人藏起来(列表 showLink、详情 404、 current / history 不数它),规则和代码提交同一份(problemSetJoinTimes 挪进 services/problemset)。 原来加入之前画到 A 的那张图点一下就能载回画布、交上去就是 A - 新增 GET /problems/:id/flowchart/scores:一次给出自己评完的每一次的分数和等级,外加被藏起来 的次数(原来 history 一次只给一条,看分数走势得一页一页翻) - 「A/S 算过关」和按分数定等级收进 flowchart/grade.ts;判题那边的记账 + 通知抽成 recordSolvedAndNotify,两条路共用 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
1 parent
948e9a734d
commit
3fe3caa944
8 files changed
+280
-145
No files matched your search
@@ -6,11 +6,8 @@ import { and, eq, inArray } from "drizzle-orm"
|
||||
import { config } from "../config"
|
||||
import { db, schema } from "../db"
|
||||
import { publishAchievementNotification } from "../events"
|
||||
import {
|
||||
updateAchievementsForProblemSet,
|
||||
updateAchievementsForSubmission,
|
||||
} from "../services/achievements"
|
||||
import { recordSolvedProblem } from "../services/problemset"
|
||||
import { updateAchievementsForSubmission } from "../services/achievements"
|
||||
import { recordSolvedAndNotify } from "../services/problemset"
|
||||
import { checkAst, type AstRule } from "./ast"
|
||||
import { publishSubmissionUpdate } from "./events"
|
||||
import { asRecord } from "../routes/helpers"
|
||||
@@ -580,43 +577,12 @@ export async function judgeSubmission(job: JudgeJobData) {
|
||||
// 进度已经落库,跳回题单页看到的就是新数据。
|
||||
// 比赛题不进题单(题单加题时卡了 contestId IS NULL),跳过。
|
||||
if (row.submission.contestId === null && isAccepted(result)) {
|
||||
try {
|
||||
const { updated, earned } = await recordSolvedProblem(
|
||||
row.submission.userId,
|
||||
row.problem.id,
|
||||
row.submission.id,
|
||||
row.submission.createTime,
|
||||
)
|
||||
if (earned.length > 0) {
|
||||
await publishAchievementNotification(
|
||||
row.submission.userId,
|
||||
earned.map((badge) => ({
|
||||
id: badge.id,
|
||||
name: badge.name,
|
||||
description: badge.description,
|
||||
icon: badge.icon,
|
||||
rarity: "bronze",
|
||||
kind: "badge",
|
||||
})),
|
||||
)
|
||||
}
|
||||
if (updated > 0) {
|
||||
const unlocked = await updateAchievementsForProblemSet(row.submission.userId)
|
||||
await publishAchievementNotification(
|
||||
row.submission.userId,
|
||||
unlocked.map((achievement) => ({
|
||||
id: achievement.id,
|
||||
name: achievement.name,
|
||||
description: achievement.description,
|
||||
icon: achievement.icon,
|
||||
rarity: achievement.rarity,
|
||||
kind: "achievement",
|
||||
})),
|
||||
)
|
||||
}
|
||||
} catch (error) {
|
||||
console.error(`Failed to record problem set progress for ${row.submission.id}`, error)
|
||||
}
|
||||
await recordSolvedAndNotify(
|
||||
row.submission.userId,
|
||||
row.problem.id,
|
||||
row.submission.id,
|
||||
row.submission.createTime,
|
||||
)
|
||||
}
|
||||
|
||||
try {
|
||||
|
||||
Reference in new issue
Block a user