- 摄像头:自绘东围墙场景(Camera/scene.svg),按云台位置切成 640×480 帧(build-frames.ts); Pan 每次转一格,红外对射被遮挡时画面出现翻墙的人;类名、委托、事件参数与教材 dll 一致, ImageRead 每 250 ms 在后台线程触发 - Image / Bitmap 保存真实图片数据:Save、FromFile、FromStream,文件夹不存在时报 GDI+ 一般性错误; 图片每张只发给浏览器一次(按内容哈希缓存) - 程序所在目录(AppDomain.CurrentDomain.BaseDirectory,编译检查单独放行)和当前目录指向可写的 bin/Debug, 沙箱里在沙箱的临时目录 - PictureBox(SizeMode、BorderStyle);设计器工具箱加"图片框";运行区显示程序保存的图片,点开看大图; 实训台摄像头图标显示开启状态 - 评分规则加图片框显示图片、摄像头开关与转向、保存图片三种检查;示例 p4-t2-网络摄像机 - 测试:摄像头端到端、图片读写与程序目录、AppDomain 编译检查、评分出错情况 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
145 lines
5.5 KiB
C#
145 lines
5.5 KiB
C#
using System;
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using System.Diagnostics;
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using System.Globalization;
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using System.IO;
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using System.Reflection;
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using System.Runtime.Loader;
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using System.Text;
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using System.Text.Json;
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using System.Text.Json.Nodes;
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using System.Threading;
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using System.Windows.Forms;
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using Sim.Host;
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namespace Sim.Runner;
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/// <summary>
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/// 运行一个已编译的学生程序:在模拟的界面线程上执行 Main,主线程从标准输入读取浏览器的操作。
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/// 这个类不能引用 Roslyn 的任何类型,否则运行模式也会加载编译器。
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/// </summary>
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internal static class StudentProgramHost
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{
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public static int Run(string dir)
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{
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var processStart = Process.GetCurrentProcess().StartTime;
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SimHost.Initialize(Console.OpenStandardOutput());
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var console = new ConsoleForwarder();
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Console.SetOut(console);
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Console.SetIn(TextReader.Null); // 标准输入用于协议,学生的 Console.ReadLine 读不到内容
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// 和中文 Windows 一致:DateTime.ToString() 等按 zh-CN 格式输出
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var zhCN = CultureInfo.GetCultureInfo("zh-CN");
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CultureInfo.DefaultThreadCurrentCulture = zhCN;
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CultureInfo.DefaultThreadCurrentUICulture = zhCN;
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CultureInfo.CurrentCulture = zhCN;
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CultureInfo.CurrentUICulture = zhCN;
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UseWritableBaseDirectory(dir);
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var assembly = AssemblyLoadContext.Default.LoadFromStream(
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new MemoryStream(File.ReadAllBytes(Path.Combine(dir, CompileServer.AssemblyFile))),
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new MemoryStream(File.ReadAllBytes(Path.Combine(dir, CompileServer.PdbFile))));
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SimHost.StudentAssembly = assembly;
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var entryPoint = assembly.EntryPoint;
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if (entryPoint == null)
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{
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SimHost.Send(new JsonObject { ["type"] = "exception", ["message"] = "程序中找不到 Main 方法", ["detail"] = "" });
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return 1;
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}
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AppDomain.CurrentDomain.UnhandledException += (_, e) =>
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{
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// 学生创建的后台线程抛出未处理异常时,和真实程序一样整个程序结束
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if (e.ExceptionObject is Exception ex) SimHost.ReportException(ex);
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console.Flush();
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};
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var uiThread = new Thread(() =>
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{
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SimHost.Ui.BindToCurrentThread();
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SynchronizationContext.SetSynchronizationContext(new WindowsFormsSynchronizationContext());
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SimHost.Send(new JsonObject { ["type"] = "started", ["ms"] = (long)(DateTime.Now - processStart).TotalMilliseconds });
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try
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{
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var parameters = entryPoint.GetParameters().Length == 0 ? null : new object[] { Array.Empty<string>() };
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entryPoint.Invoke(null, parameters);
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}
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catch (Exception ex)
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{
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SimHost.ReportException(ex);
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}
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finally
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{
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console.Flush();
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SimHost.FlushChanges();
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Environment.Exit(0);
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}
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}) { Name = "UI" };
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uiThread.Start();
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ReadActions();
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// 服务器关闭了标准输入:结束运行
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Environment.Exit(0);
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return 0;
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}
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/// <summary>
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/// 学生程序的"程序所在目录":和在 VS 里按 F5 一样是工程下的 bin/Debug/,也是当前目录,可以写文件
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/// (教材把摄像头照片存到 AppDomain.CurrentDomain.BaseDirectory + "Camera/")。
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/// 沙箱里工程目录只读,改用沙箱自己的临时目录;两种情况下文件都在程序结束后清掉。
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/// </summary>
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private static void UseWritableBaseDirectory(string projectDir)
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{
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string baseDir;
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try
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{
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baseDir = Directory.CreateDirectory(Path.Combine(projectDir, "bin", "Debug")).FullName;
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}
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catch (Exception ex) when (ex is IOException or UnauthorizedAccessException)
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{
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baseDir = Directory.CreateDirectory(Path.Combine(Path.GetTempPath(), "StudentApp", "bin", "Debug")).FullName;
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}
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baseDir = Path.TrimEndingDirectorySeparator(baseDir) + Path.DirectorySeparatorChar;
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AppContext.SetData("APP_CONTEXT_BASE_DIRECTORY", baseDir);
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Directory.SetCurrentDirectory(baseDir);
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SimHost.AppBaseDirectory = baseDir;
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}
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/// <summary>读取浏览器发来的操作,排队到界面线程执行</summary>
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private static void ReadActions()
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{
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using var input = new StreamReader(Console.OpenStandardInput(), new UTF8Encoding(false));
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while (input.ReadLine() is { } line)
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{
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JsonObject? message;
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try
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{
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message = JsonNode.Parse(line) as JsonObject;
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}
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catch (JsonException)
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{
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continue;
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}
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switch ((string?)message?["type"])
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{
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case "action":
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if (SimHost.FindControl((string?)message!["id"] ?? "") is { } control)
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{
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var action = UserAction.FromJson(message);
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SimHost.Ui.Post(() => control.PerformUserAction(action));
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}
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break;
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case "board":
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DeviceCtrlLibrary.TrainingBoard.Update(message!);
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break;
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case "reply":
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SimHost.CompleteRequest((int?)message!["requestId"] ?? 0, message["result"]?.DeepClone());
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break;
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case "stop":
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Environment.Exit(0);
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break;
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}
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}
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}
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}
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