using System;
using System.Collections.Concurrent;
using System.Threading;
namespace Sim.Host;
///
/// 模拟 WinForms 的界面线程消息循环:所有用户操作、Timer.Tick、Invoke 都排队到界面线程上依次执行。
///
public sealed class UiDispatcher
{
private readonly BlockingCollection _queue = new();
public Thread? UiThread { get; private set; }
public bool IsUiThread => Thread.CurrentThread == UiThread;
/// 由运行器在启动学生程序的线程上调用一次
public void BindToCurrentThread() => UiThread = Thread.CurrentThread;
public void Post(Action action) => _queue.Add(action);
/// 在界面线程上同步执行(Control.Invoke、SynchronizationContext.Send)
public void Send(Action action)
{
if (IsUiThread)
{
action();
return;
}
using var done = new ManualResetEventSlim();
Exception? error = null;
Post(() =>
{
try { action(); }
catch (Exception ex) { error = ex; }
finally { done.Set(); }
});
done.Wait();
if (error != null) throw new System.Reflection.TargetInvocationException(error);
}
///
/// 运行消息循环,直到 为真。可以嵌套:
/// Application.Run、ShowDialog、MessageBox.Show 都会在这里等待,期间 Timer 等照常执行。
///
public void RunUntil(Func done)
{
while (!done())
{
if (_queue.TryTake(out var action, 50)) Execute(action);
}
}
/// 处理队列里已有的消息后返回(Application.DoEvents)
public void DoEvents()
{
while (_queue.TryTake(out var action)) Execute(action);
}
/// 唤醒等待中的消息循环,让它重新检查结束条件
public void Wake() => Post(static () => { });
private static void Execute(Action action)
{
try
{
action();
}
catch (Exception ex)
{
// 真实 WinForms 会弹出"未经处理的异常"对话框,点"继续"后程序接着运行,这里同样继续
SimHost.ReportException(ex);
}
finally
{
SimHost.FlushChanges();
}
}
}