项目 5 补齐:旧版线程 API(Suspend / Resume / Abort)与 ListBox

- 编译时把 Thread 的 Suspend / Resume / Abort、ThreadState、Sleep、new Thread 改写成平台的
  协作式实现:被挂起或终止的线程在 Sleep、后台改控件、调设备类库、弹提示框时停下或结束;
  ThreadStateException 等行为与 .NET Framework 一致;编辑器不再提示"已过时"
- ListBox:列表项、单选、SelectedIndexChanged 先于 Click、删除选中项后取消选中;
  ComboBox 与 ListBox 共用 ListControl 和列表项集合;设计器工具箱加"列表框"
- 评分规则的"包含"对列表框检查所有列表项
- 示例:项目 5 任务 2(烟雾,线程)、任务 3(推送灾情,二维数组、两个窗体、ListBox),
  参考答案修正书上直接 Abort 挂起线程、烟雾记成"发现火情"的问题
- 一直不换行的 Console 输出攒满 4096 字符先发出,避免占满内存
- 测试:旧版线程 API、ListBox 事件顺序、两个示例的端到端和评分测试

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
xuyueandClaude Opus 5.5 committed 2026-10-22 20:33:12 +08:00
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namespace 烟雾
{
partial class Form1
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows 窗体设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.lbl_port = new System.Windows.Forms.Label();
this.com_port = new System.Windows.Forms.ComboBox();
this.btn_open = new System.Windows.Forms.Button();
this.groupBox1 = new System.Windows.Forms.GroupBox();
this.txt_even = new System.Windows.Forms.TextBox();
this.lbl_even = new System.Windows.Forms.Label();
this.txt_time = new System.Windows.Forms.TextBox();
this.lbl_time = new System.Windows.Forms.Label();
this.groupBox1.SuspendLayout();
this.SuspendLayout();
//
// lbl_port
//
this.lbl_port.AutoSize = true;
this.lbl_port.Location = new System.Drawing.Point(53, 21);
this.lbl_port.Name = "lbl_port";
this.lbl_port.Size = new System.Drawing.Size(29, 12);
this.lbl_port.TabIndex = 0;
this.lbl_port.Text = "串口";
//
// com_port
//
this.com_port.FormattingEnabled = true;
this.com_port.Location = new System.Drawing.Point(100, 18);
this.com_port.Name = "com_port";
this.com_port.Size = new System.Drawing.Size(121, 20);
this.com_port.TabIndex = 1;
//
// btn_open
//
this.btn_open.Location = new System.Drawing.Point(227, 16);
this.btn_open.Name = "btn_open";
this.btn_open.Size = new System.Drawing.Size(75, 23);
this.btn_open.TabIndex = 2;
this.btn_open.Text = "开启";
this.btn_open.UseVisualStyleBackColor = true;
this.btn_open.Click += new System.EventHandler(this.btn_open_Click);
//
// groupBox1
//
this.groupBox1.Controls.Add(this.txt_even);
this.groupBox1.Controls.Add(this.lbl_even);
this.groupBox1.Controls.Add(this.txt_time);
this.groupBox1.Controls.Add(this.lbl_time);
this.groupBox1.Location = new System.Drawing.Point(30, 63);
this.groupBox1.Name = "groupBox1";
this.groupBox1.Size = new System.Drawing.Size(286, 110);
this.groupBox1.TabIndex = 3;
this.groupBox1.TabStop = false;
this.groupBox1.Text = "数据显示";
//
// txt_even
//
this.txt_even.Location = new System.Drawing.Point(70, 70);
this.txt_even.Name = "txt_even";
this.txt_even.Size = new System.Drawing.Size(133, 21);
this.txt_even.TabIndex = 3;
//
// lbl_even
//
this.lbl_even.AutoSize = true;
this.lbl_even.Location = new System.Drawing.Point(23, 73);
this.lbl_even.Name = "lbl_even";
this.lbl_even.Size = new System.Drawing.Size(29, 12);
this.lbl_even.TabIndex = 2;
this.lbl_even.Text = "事件";
//
// txt_time
//
this.txt_time.Location = new System.Drawing.Point(70, 34);
this.txt_time.Name = "txt_time";
this.txt_time.Size = new System.Drawing.Size(133, 21);
this.txt_time.TabIndex = 1;
//
// lbl_time
//
this.lbl_time.AutoSize = true;
this.lbl_time.Location = new System.Drawing.Point(23, 37);
this.lbl_time.Name = "lbl_time";
this.lbl_time.Size = new System.Drawing.Size(29, 12);
this.lbl_time.TabIndex = 0;
this.lbl_time.Text = "时间";
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(342, 193);
this.Controls.Add(this.groupBox1);
this.Controls.Add(this.btn_open);
this.Controls.Add(this.com_port);
this.Controls.Add(this.lbl_port);
this.Name = "Form1";
this.Text = "烟雾";
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.Form1_FormClosing);
this.Load += new System.EventHandler(this.Form1_Load);
this.groupBox1.ResumeLayout(false);
this.groupBox1.PerformLayout();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Label lbl_port;
private System.Windows.Forms.ComboBox com_port;
private System.Windows.Forms.Button btn_open;
private System.Windows.Forms.GroupBox groupBox1;
private System.Windows.Forms.TextBox txt_even;
private System.Windows.Forms.Label lbl_even;
private System.Windows.Forms.TextBox txt_time;
private System.Windows.Forms.Label lbl_time;
}
}
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.IO.Ports;
using DeviceCtrlLibrary;
using System.Threading;//引用线程命名空间
namespace 烟雾
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
bool IsOpen = false;
bool IsFirst = true;//记录线程是否第一次打开
Thread thd;//定义Thread线程
private void Form1_Load(object sender, EventArgs e)
{
//用 foreach 循环把所有可用的串口号加入列表
foreach (string item in SerialPort.GetPortNames())
{
com_port.Items.Add(item);
}
thd = new Thread(GetData);//实例化线程,绑定线程运行方法
Control.CheckForIllegalCrossThreadCalls = false;//允许跨线程调用
}
private void GetData()
{
//线程运行方法,不断循环运行
while (true)
{
if (DeviceCtrlHelper.adam4150Helper.SetData().smokeValue)//判断烟雾状态,true为发现烟雾灾情,false为正常状态
{
txt_time.Text = DateTime.Now.ToString();
txt_even.Text = "发现烟情";
}
else
{
txt_time.Text = DateTime.Now.ToString();
txt_even.Text = "正常";
}
Thread.Sleep(2000);//线程休眠2s
}
}
private void btn_open_Click(object sender, EventArgs e)
{
IsOpen = !IsOpen;
if (IsOpen)
{
DeviceCtrlHelper.adam4150Helper.Open(com_port.Text);
btn_open.Text = "关闭";
if (IsFirst)
{
IsFirst = false;
thd.Start();//第一次打开时启动线程
}
else
{
thd.Resume();//继续已挂起的线程
}
}
else
{
DeviceCtrlHelper.adam4150Helper.Close();
btn_open.Text = "开启";
thd.Suspend();//挂起线程
}
}
private void Form1_FormClosing(object sender, FormClosingEventArgs e)
{
//挂起的线程不能直接终止,要先让它继续
if (thd.ThreadState == ThreadState.Suspended)
{
thd.Resume();
}
thd.Abort();//终止线程
}
}
}
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace 烟雾
{
static class Program
{
/// <summary>
/// 应用程序的主入口点。
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
}
}
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# 评分规则:书上评价表的功能项。每项单独启动一次程序,按步骤操作,核对结果。
# 格式说明见 server/src/grading/checks.ts
- title: 按钮能打开串口、开启线程,更改按钮文字
steps:
- select: { control: com_port, item: COM3 }
- click: btn_open
- expect: { control: btn_open, text: 关闭, desc: 按钮文字变成"关闭" }
- expect: { control: txt_time, matches: '\d{1,2}:\d{2}', within: 5s, desc: 显示当前时间 }
- title: 能利用线程实时显示烟雾传感器数据
steps:
- select: { control: com_port, item: COM3 }
- click: btn_open
- board: { smoke: true }
- expect: { control: txt_even, contains: 发现烟情, within: 5s }
- board: { smoke: false }
- expect: { control: txt_even, contains: 正常, within: 5s }
- title: 再点按钮能关闭串口、挂起线程,再次打开时线程继续
steps:
- select: { control: com_port, item: COM3 }
- click: btn_open
- expect: { control: txt_time, matches: '\d{1,2}:\d{2}', within: 5s, desc: 显示当前时间 }
- click: btn_open
- expect: { control: btn_open, text: 开启, desc: 按钮文字变回"开启" }
- expect: { control: txt_time, unchanged: 5s, desc: 不再更新时间(线程应已挂起) }
- click: btn_open
- expect: { control: btn_open, text: 关闭, desc: 按钮文字变成"关闭" }
- board: { smoke: true }
- expect: { control: txt_even, contains: 发现烟情, within: 5s, desc: 继续显示烟雾数据(线程应已继续) }
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{
"title": "项目5 任务2 采集烟雾传感器数据",
"source": "教材书 p98–101,界面取自配套参考工程,控件名按书上表格修改;关闭窗体时先让挂起的线程继续再终止(书上直接 Abort 挂起的线程会出错)"
}